Everything's going down Retro
ever scince the 1970's when ATARI® revoulutionized the gaming industry with their Hit game pong! video games were sure to blast off! from that one game over 1.2 billion games that have inspired from that and for those games you need systems and there is around 65,678systems that are (or were) on the market at some point
with all of that hype over video games companies sure were trying to hop on the the wave some sucseded like xbox™,playstation® and nintendo®. but like evreything in life some may suceed and some may crash down hard and thats the one im going to talk about.
- Apple Bandai Pip!n.
So you probably know of the almighty group known as Apple, well in 1995 Apple thought they would try and take the leap innto the video game market. They teamed up with japanese video game company Bandai® now mostly known for NES(Nintendo Entertainment System) games under the name of Bandai Namco™. Together they created the Apple Bandai Pip!n! To start off with they had alot of competition because the year before than Sony Entertainment company created the Playstation® with over 102.49 million consoles sold so it was already a huge competition. One of the catastrophic faliures was they made it cost 599.99$ and you might be thinking 600$ thats a reasonable price for a gaming console but that was in 1995 when it costed less to get stuff. As an example if you wanted to get a Mcdonalds® burger it costed 2.31$ compared to the 5.07$ for the iconic mcdonalds® burger as of 2018. In 2018 the pip!n cost would be about 1,402.35$ in 2018's dollar value. Now i bet you dont think thats any good do you? One of the flaws is that Apple didnt allow Bandai® to market the pip!n as a computer Apple claimes its so that it didnt get mixed up with Apple's mac computer line up. Not marketing it with any link to computer software took a huge blow to the company because video game consoles usually were marketed as computers or computer compatible software . The software base was too small to run simple things even like java so it took a hit from that to. Also it was to bad of a render on the screen you couldnt read any smaller size of text. It only had 18 games wich is not much compared to sonys 7,918 titles for the playstation 1. it only sold 42,000 consoles. It and its fellow upgraded versions were dicontinued on the summer of 1997
- Super NES CD-ROM
The Super NES CD-ROM System (commonly shortened as the SNES-CD), known as Super Famicom CD-ROM Adapter in Japan , is an unreleased video game peripheral for the Super Nintendo Entertainment System (SNES). The add-on built upon the functionality of the cartridge-based SNES by adding support for a CD-ROM-based format known as Super Disc
The SNES-CD platform was developed in a partnership between Nintendo and Sony. The platform was planned to be launched as an add-on for the standard SNES, as well as a hybrid console by Sony called the PlayStation (nicknamed the "Nintendo PlayStation" to distinguish it from the later Sony console of the same name) similar to Sharp's Twin Famicom and NEC's TurboDuo. Another partnership with Philips yielded a few Nintendo-themed games for the CD-i platform instead of the SNES-CD. Sony independently furthered its developments into their own stand-alone console, which ended up inheriting the PlayStation name and would serve as the chief competitor of the Super NES's cartridge-based successor, the Nintendo 64.
To learn more HTML/CSS, check out these tutorials!